You probably know Minecraft from its open-source nature, but it can be used for anything from mobile games to gaming.
Now that Minecraft has officially become a full-fledged game, many are hoping that the open-world sandbox will continue to expand.
But a recent study has found that the app can be hard to use for iOS users.
“A lot of people are struggling with the game, but there’s not much that they can do to improve their experience,” David Houghton, a developer at the app development company TeamSpeak who is the author of the study, told CBS News.
Houghtons research found that users had to manually set their Minecraft servers to use iOS’s network protocol, instead of the standard 802.11a/b/g/n protocol.
Houghton said the protocol isn’t ideal for mobile devices, but that he and his colleagues are hopeful that developers can find ways to use the standard protocol for their apps.
If you are on an iPhone and iPad, you can still access the server via the iOS app on the App Store or from your browser, but you’ll have to manually connect to the server manually every time you update your game.
The researchers said that it would be useful for users to have the option of connecting to the same server over multiple devices, and that they hoped that the new protocol would allow for more customizability.
But Houghtons research didn’t look at the performance of iOS players.
Instead, he focused on how well iOS users were able to play multiplayer games on the game.
Hougton said that users often experience lag during multiplayer games, and they weren’t able to easily tell when someone was playing on iOS or Android.
For example, players who were on iOS were able play multiplayer matches on Android, but players on Android were not.
To see how much lag was affecting users, Houghts team used an app called Player Test to analyze how long it took users to connect to a multiplayer game.
They found that players on iOS had a much higher lag than users on Android.
Haughton said they found that lag significantly impacted users on iOS, even when they had connected to a different iOS server.
Using Player Test allowed Houghson to identify the most common causes of lag in iOS users: disconnections, network issues, and users not having a device that supports the protocol.
Haugton said it would have been interesting to see how long users would have to wait for a connection to be received to get to a match on iOS before it would show up in the player test.
In addition to the lag, Haugtons team also found that iOS users had higher frame rates compared to Android users.
However, they found no evidence that the lag affected the way players interacted with the world in multiplayer games.
So what does all of this mean for players?
Houghttons research concluded that it was unlikely that iOS gamers would find it difficult to make it to a high-level multiplayer game with Minecraft.
According to Hough, users will be able to continue playing Minecraft on the iPhone and Android, even if the app doesn’t support 802.15.2 and the server uses a more standard protocol.
Houghtos research also found significant differences in how different types of iOS devices are connected to the servers.
For example, iPhone users had a lower connection rate than Android users, even though the iOS version is more limited.
However, Haughts team found that there were significant differences between the number of devices that players could connect to their servers and how they interacted with those devices.
While some of these differences could be caused by different hardware configurations, the team found no significant differences.
Ultimately, Hougtons team said that developers should take advantage of the new standard protocol to improve the experience for iOS gamers.